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7.0
(based on 1 reviews)
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Video Trek 88

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Video Trek 88

Game Details

Genre: Simulation
Sub Genre: Hypothetical
Themes : Science Fiction
Developer: Windmill Software
Publisher: Windmill Software
Copyright: Windmill Software
Year released: 1982
Year released: 1982
Platform: DOS
Multiplayer: None

Summary

One of the rarest Windmill Software game, Video Trek 88 is a fun text-based game that has the honor of being the very first commercial PC game based on Star Trek series?released way back in 1982.Coded entirely in BASIC, the game is similar to the mainframe Star Trek games popular in computer labs in late 1970?s. For anyone who loves the combat aspects of the series, this game proved incredibly addictive and actually quite advanced for the time it was written.

The basic premise of the game is similar to plot of the very first Star Trek game that was popular in mid-1970s (freeware, run on mainframe computers). The United Federation of Planets has recommissioned you from retirement to take charge of the defensive attack against the combined forces of Romulan and Klingon Empires.

For a 1982 game coded in BASIC, it goes without saying that the interface is entirely text-based, although it does not detract from excellent gameplay. After using long- and short-range scanners to detect the presence of enemies, you then select the direction to travel and the speed you want the Enterprise to use (either warp, or impulse). Once you detect enemy ships, you can open fire with phasers or photon torpedoes, but at the same time you had to keep an eye on your energy allocation. Every hit from the Klingons or Romulans drained energy from the shields, and directing more energy to keep them at full strength limited how often you could use your weapons. You can dock at any nearby starbase to replenish energy and repair ships, or even self-destruct the ship as a last resort. The game is simple, fun, and engaging. Definitely one of the worlds most historically valuable game as far as PC gaming history goes, and a must-have for every Star Trek fan. The ASCII art of the Enterprise alone is worth the wait ;) For the best version of this kind of game, I highly recommend Visual Star Trek, also on this site.

Where to get it...

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 Download vidtrek88.zip
File Title:vidtrek88.zip
File Size:120.7 KB
Downloads:174


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An old classic

Rating:
 
7.0
peyre Reviewed by peyre
April 18, 2010
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Last updated: May 03, 2011

I spent a lot of time playing this game in high school (ca. 1983). The description above says it pretty well: ASCII text graphics, sound effects consist of PC speaker sounds--but for all that, it makes the most of what it had to work with. The game takes place in real time (your enemies fire at you if you just sit there). Your ship's weapons consist of phasers, photon torpedoes, and anti-matter pods ("heavy artillery", as the manual says--they take out everything in their space and one space all around them). Your enemies are:

* Klingons - Weakest, easiest to defeat.
* Romulans - Tougher, do more damage, and move around a lot.
* Tholians (misspelled "Tholean") - Rare (one per game IIRC), and always alone in a quadrant with no other ships and no starbases. The ship demands you lower your shields as a sign of peace; if you do, or if you stay in the quadrant too long, it destroys you. You can leave, of course, but it will still be there; however, destroying the Tholian isn't necessary to complete the game. The only way to take out a Tholian is with anti-matter pods; the other weapons have no effect, even at point-blank range.
* Klingon Commander - Very rare, and very powerful, only appearing on the higher levels (Admiral and maybe Captain). This guy's very dangerous and can take you out if you're not careful. It's also been known to grab your ship while you're at high warp, and bring you to its quadrant in order to attack you.

The original game files don't run in GWBASIC, for some reason: it chokes on line 40800 of tmain.bas and trekdemo.bas. I've found the game runs if I simplify that line to

40800 TIME=VAL(MID$(TIME$,4,2))

in both files. If you're not up to modifying BASIC files on your own, email me at This e-mail address is being protected from spambots. You need JavaScript enabled to view it and I can send you a copy of the modified files. I also have a user's guide I wrote for the game (I can't find a copy of the manual anywhere).

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