According to the author, Glowgrass is ?a story, not a puzzle game,? which means puzzles serve more to develop the storyline than confound the players. For the most part, I find the puzzles quite reasonable?I only had trouble in two situations, and simply because I had overlooked some vital clues. Writing in Glowgrass is exceptional?anyone who enjoys Ian Finley?s Babel will find much to like here. Similar to Infocom?s A Mind Forever Voyaging, Glowgrass also makes very effective use of a virtual reality environment, although it could have been fleshed out in more detail. I also like the game?s seriousness ? none of the silliness of Planetfall is here?and a prophetic setting that looks suspiciously more like future Earth than an entirely alien planet.
Overall, Glowgrass is a great sci-fi game that fans of the genre would enjoy. I was a bit disappointed with the ending, which is rather brief and unsatisfying, but other than that, Glowgrass is a great, stylish piece of IF. Two thumbs up!