With shifting tiles, obelisks, and runes that have to be figured out, Egyptia is far from easy. Unfortunately, the layout of most levels are boring, and once you beat the first 10 levels or so, you will have a good idea of what the remaining 50 (making 60 in total) levels will be like. There is very little surprise along the way and, unlike the likes of D.R.O.D., most levels rely more on menacing monsters to provide a challenge, rather than ingenious designs. Drab graphics and uninteresting background graphics round off this mundane underdog that deserves its obscurity. Not recommended.