This new 2003 version includes all the levels from the original game, plus many new features including: the ability to restore a game from any point you have already been to, at any checkpoint you have stepped on in the room; new SVGA graphics; new sounds (including my favorite "splat" sound); the ability to record and replay demos. And last but not least - a level editor you can use to make your own levels! DROD: Architects' Edition is THE version of DROD to play if you have never seen it, and fans of the original will still appreciate the polished new features that make the game look and sound better than ever before. The restore option alone should help restore your sanity while you are playing this devious underdog. Simply put - this is a must-have if you like puzzle games. Since the game is now open source, keep an eye on the Sourceforge development site for new versions in the future. Two thumbs up, way, way up!
Note: the story of Caravel DROD, according to the author Erik Hermansen, goes as follows: "to explain the credits properly, I have to point out that there is an earlier version of DROD published by Webfoot Technologies, which I call "Webfoot DROD". I received permission from Webfoot to make a free version of DROD, (the one you have right here) which I call "Caravel DROD". Caravel DROD was written almost entirely from scratch, though it looks nearly identical to the original Webfoot DROD." Version 1.6 of this wonderful puzzler includes support for multiple players and a level editor, so hopefully we will start to see devious fanmade levels popping up on the Internet :)