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Betrayal at Krondor Underdogs Hot

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Written by Underdogs     March 21, 2009    
 
9.0 (3)
0   2   0   0   6
Top Dog
Genre
Sub Genre
Designer(s)
Developer
Copyright
Year released
IPX
TCIP
Serial
PBEM
SHS
TBHS
Platform
Tech Notes
CD Version available at GOG.com
Theme
Where to get it:
GOG.com

One of the best RPGs ever made, Betrayal at Krondor is a classic example of games that get rave reviews yet do poorly in stores (at least until it was re-released on CD-ROM).

Flat "paper-doll" digitized graphics is just about the only criticism you can level at this classic, which features an excellent plot written by best-selling fantasy author Raymond Feist (who also had considerable input in the design process), memorable characters, cool spellcasting interface, and an abundance of optional sub-quests and riddle chests. Sierra made the game freeware in 1997 to promote their own sequel Betrayal at Antara (which, without Feist' s input, is a pale shadow of its predecessor). Suffice to say that noone can claim to be an old-time RPGer if they have never set foot in Krondor :)

Note: Although the CD version is for sale for only $5 at E CD-ROM shop, it is the *cut-down*, "Sierra Classic" version that includes neither the interview with Raymond Feist nor the CD music. It also includes no manual :/ You are therefore advised to either go buy it somewhere else, or download our near-complete CD rip below.

.min

User reviews

Average user rating from: 3 user(s)

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9.0  (3)
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9.0
Old Spider Reviewed by Old Spider February 15, 2010
#1 Reviewer  -   View all my reviews (122)
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...or, more like, Mass Effect is the Krondor of our era ;)

No, really - this one`s a complete package. It`s unusual for a videogame to be so brave in combining different styles of gameplay and yet so polished and balanced, with all the elements clicking together. Sure, there are minor flaws- but none are game-breakers, more depending on personal taste.

What captivated me most (and it took some years from first reading about it to actually playing the game) was the freedom of movement. We`re talking 3D here, and remember it`s 1993!- rare thing in a RPG. Drakkhen springs to mind, but it was more painful to play.


Also I`m a sucker for good tactical/turn based combat - and again, Krondor delivers. Grid size is just right - not too small or too big and combat itself is very satisfying. Too bad if you don`t dig this style, because you`ll fight a lot :)

Unmissable - and very user friendly too, so no excuses! ;)


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9.0
DexterWard Reviewed by DexterWard September 19, 2009
Top 500 Reviewer  -   View all my reviews (1)

Mass Effect of its era...

...or, more like, Mass Effect is the Krondor of our era ;)

No, really - this one`s a complete package. It`s unusual for a videogame to be so brave in combining different styles of gameplay and yet so polished and balanced, with all the elements clicking together. Sure, there are minor flaws- but none are game-breakers, more depending on personal taste.

What captivated me most (and it took some years from first reading about it to actually playing the game) was the freedom of movement. We`re talking 3D here, and remember it`s 1993!- rare thing in a RPG. Drakkhen springs to mind, but it was more painful to play.


Also I`m a sucker for good tactical/turn based combat - and again, Krondor delivers. Grid size is just right - not too small or too big and combat itself is very satisfying. Too bad if you don`t dig this style, because you`ll fight a lot :)

Unmissable - and very user friendly too, so no excuses! ;)


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My father purchased this game for me at the tender young age of four, after I'd spent most of the previous years watching him play Final Fantasy and begging for a turn. He told me Final Fantasy was much too tough for me, so he'd got me a game with prettier pictures, bound to be easier.

Little did he know.

It took me a good portion of the next year and a half to finally finish the game, most of which had me tearing my little hair out. But such exquisite torture!

Everything was beautiful, the characters were so lifelike, the story made sense, the sounds, both ambient and active, were amazing, the combat was.. Well, four out of five isn't bad. Okay, I hated the combat. But the magic system made it worth it.

It was my first RPG ever, the beginning of an addiction. And even now, it's still the standard I hold every RPG I lay my hands on to. I've yet to find its equal.

CONTROLS: 8/10
SOUND: 10/10
STORY: 11/10
GRAPHICS: 9/10
GAMEPLAY: 6/10 (I dock points for the combat, otherwise it gets a 9.)
OVERALL: 9/10

Go download it. Seriously. Why are you still reading this when you could be immersed in Midkemia?
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9.0
Pyleic Reviewed by Pyleic August 14, 2009
Top 500 Reviewer  -   View all my reviews (1)

Well, /I/ certainly don't feel betrayed!

My father purchased this game for me at the tender young age of four, after I'd spent most of the previous years watching him play Final Fantasy and begging for a turn. He told me Final Fantasy was much too tough for me, so he'd got me a game with prettier pictures, bound to be easier.

Little did he know.

It took me a good portion of the next year and a half to finally finish the game, most of which had me tearing my little hair out. But such exquisite torture!

Everything was beautiful, the characters were so lifelike, the story made sense, the sounds, both ambient and active, were amazing, the combat was.. Well, four out of five isn't bad. Okay, I hated the combat. But the magic system made it worth it.

It was my first RPG ever, the beginning of an addiction. And even now, it's still the standard I hold every RPG I lay my hands on to. I've yet to find its equal.

CONTROLS: 8/10
SOUND: 10/10
STORY: 11/10
GRAPHICS: 9/10
GAMEPLAY: 6/10 (I dock points for the combat, otherwise it gets a 9.)
OVERALL: 9/10

Go download it. Seriously. Why are you still reading this when you could be immersed in Midkemia?

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