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8.0
(based on 1 reviews)
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Armageddon Empires

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Armageddon Empires

Game Details

Genre: Strategy
Sub Genre: Tabletop Strategy
Themes : Hex-Based, Trading Cards, Post-apocalyptic
Developer: Cryptic Comet
Publisher: Cryptic Comet
Copyright: Cryptic Comet
Year released: 2007
Year released: 2007
Multiplayer: Serial

Summary

One of the greatest modern independent games, Armageddon Empires is a hex-based trading-card strategy game, taking place in a beautifully realized post-nuclear scenario.

You play on randomly generated hex-maps, where you battle against one to three opponents. You compose your armies (decks of cards) out of a big pool of available cards, ranging from bland infantry, to hero units and even research academies/industrial complexes, which you can later place on the map. There are four factions (Mutants, Aliens, Machines and the "Empire of Man"), each with their own art and special focus.

After building a deck (there are also some default decks provided for beginners or quickstarters) you choose mapsize, armysize, number of opponents and you are ready to go. You then move your armies on the battlefield and try to take the starting sites of all the other factions to win. Battles between armies take place in TCG-style in an extra screen.

No matter what aspect of this game I look at, there has gone a lot of work into it, from the beautifully drawn artwork on the cards, to the maps (which include randomly placed specials like abandoned cities, recruitable mercenaries etc.), everything just oozes of style.

Ok, before I am getting too enthusiastic again, there *are* two things that bother me: The first is the rather cumbersome interface (composing&moving armies, research of tactics, construction of equipment is not done very intuitively) and the second is the woeful lack of multiplayer, which led me to move on after having a quite significant amount of fun. Nevertheless I recommend it to anyone with an even remote interest in the genre ("two thumbs way up!" :)).


You can buy the game on the developer´s site (http://www.crypticcomet.com) for a measly 30$ (Mac and PC), also, as of June 2009, there are 2 mini-addons available free of charge there,  that add new rulesets, special events and cards.  Also, there is a Trial-Version available.


Where to get it...



No Downloads are available for this game.


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Member Reviews

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Venture into a post-apocalyptic world

Rating:
 
8.0

Armageddon Empires was one of the most pleasant surprises the indie game scene had in store for me in recent years. It is a game oozing with character: beautifully drawn cards, lost of room to customize your deck and a lot of suspense, as the player faces off against up to 3 AI controlled opponents. The various factions have some quite memorable heroes and units, the map conceals several nasty -and occasionally welcome- surprises and overall the game presents a most interesting world.

Lack of multiplayer is, indeed, a minus (although the upcoming Solium Infernum, Cryptic Comet's second title, promises to address that shortcoming) but, to me, the most serious drawback was the lack of a campaign. The two add-ons released for AE can make life quite hard for the player (and add tons of character in a game that already excels in this department), but once the scenario is over (and, sadly, as with all games where dices come into play, this can happen too soon sometimes, due to a few particularly lucky or unlucky casts) your veteran commanders, spies, assassins and troops return to the deck, from where they shall re-emerge as rookies for the next scenario.

Notwithstanding these two issues, Armageddon Empires is a truly original and well implemented strategy/card game and a thoroughly recommended title for anyone with a taste for post-apocalyptic warfare.

5 of 5 people found the following review helpful
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Comments

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written by TigerRenko, August 14, 2009
I liked the re-playability potential of the game. I keep playing it long after I've explored all options, building or tuning new decks. Every game is slightly different or can be played with different strategy in mind, depends of your deck. I love the graphics and reference to popular culture references as well as references to post-apoc game genre.

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