Summary
The game is basically the same gather resources - build units - conquer the map formulae, done better by numerous games. Despite the box boasting of "21 uniquely designed missions," they do not look all that unique to me. The only good things I can think of are some surprises that show up mid-missions, such as barriers, hyperlink transports, and computer virii. You can also accumulate enough resources for use in subsequent missions, although most of the missions are so easy that simple "tank-rush" strategy should do the trick. All in all, a thoroughly bland game from an equally bland company. Avoid this so-so underdog unless you are absolutely bored of every other RTS.

![Final Conflict [1997]](http://www.hotud.org/images/stories/jreviews/tn/tn_24445_finalwin.jpg)



